//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by foo_playcount.rc
//
#define IDD_PLAYCOUNT_CONFIG            101
#define IDC_UPDATE_START                1001
#define IDC_UPDATE_FILE                 1002
#define IDC_PLAYCOUNT_SETTINGS          1003
#define IDC_COUNTER_BOX                 1003
#define IDC_COUNTER                     1004
#define IDC_DATE                        1005
#define IDC_STAMP1_TAG                  1005
#define IDC_TIME                        1006
#define IDC_STAMP2_TAG                  1006
#define IDC_SKIP                        1007
#define IDC_SLIDER1                     1008
#define IDC_UPDATE_PERC                 1008
#define IDC_PERC_STATUS                 1009
#define IDC_STAMP1_FORMAT               1010
#define IDC_STAMP2_FORMAT               1011
#define IDC_MANUAL                      1012
#define IDC_CHECK1                      1013
#define IDC_SKIP_NONDB                  1013
#define IDC_COUNT                       1015
#define IDC_LAST_PLAYED                 1016
#define IDC_FIRST_PLAYED                1017
#define IDC_REMOVE                      1018
#define IDC_SECONDS                     1024
#define IDC_PLAY_STAMP                  1036
#define IDC_APPEND                      1037
#define IDC_RICHEDIT21                  1040
#define IDC_CHECK2                      1041
#define IDC_DEBUG                       1041

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        102
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1042
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
