Wii, Linux and OpenEmbedded

Tuesday 22 July, 2008 @ 20:15

In the spirit of “Don’t ever finish my last project and move on to the next”, I have been hacking away on Nintendo Wii related stuff again lately. I wanted to give kernel hacking a shot, and my first step was supposed to be setting up an easy to use build environment.

I went beyond that, and here is bit of work I’d like to call Whiite-OE. It’s an integration of the Whiite Linux kernel patches for Nintendo Wii support, with the OpenEmbedded cross compile environment.

Find it at: http://stephan.kochen.nl/proj/wii-oe/

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